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| 1 | +<?xml version="1.0" encoding="UTF-8" ?> |
| 2 | +<class name="BoneTwistDisperser3D" inherits="SkeletonModifier3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> |
| 3 | + <brief_description> |
| 4 | + A node that propagates and disperses the child bone's twist to the parent bones. |
| 5 | + </brief_description> |
| 6 | + <description> |
| 7 | + This [BoneTwistDisperser3D] allows for smooth twist interpolation between multiple bones by dispersing the end bone's twist to the parents. This only changes the twist without changing the global position of each joint. |
| 8 | + This is useful for smoothly twisting bones in combination with [CopyTransformModifier3D] and IK. |
| 9 | + [b]Note:[/b] If there is a twist greater than 180 degrees, flipping occurs. This is similar to [ConvertTransformModifier3D]. |
| 10 | + </description> |
| 11 | + <tutorials> |
| 12 | + </tutorials> |
| 13 | + <methods> |
| 14 | + <method name="clear_settings"> |
| 15 | + <return type="void" /> |
| 16 | + <description> |
| 17 | + Clears all settings. |
| 18 | + </description> |
| 19 | + </method> |
| 20 | + <method name="get_disperse_mode" qualifiers="const"> |
| 21 | + <return type="int" enum="BoneTwistDisperser3D.DisperseMode" /> |
| 22 | + <param index="0" name="index" type="int" /> |
| 23 | + <description> |
| 24 | + Returns whether to use automatic weight assignment or to allow manual assignment. |
| 25 | + </description> |
| 26 | + </method> |
| 27 | + <method name="get_end_bone" qualifiers="const"> |
| 28 | + <return type="int" /> |
| 29 | + <param index="0" name="index" type="int" /> |
| 30 | + <description> |
| 31 | + Returns the end bone index of the bone chain. |
| 32 | + </description> |
| 33 | + </method> |
| 34 | + <method name="get_end_bone_direction" qualifiers="const"> |
| 35 | + <return type="int" enum="SkeletonModifier3D.BoneDirection" /> |
| 36 | + <param index="0" name="index" type="int" /> |
| 37 | + <description> |
| 38 | + Returns the tail direction of the end bone of the bone chain when [method is_end_bone_extended] is [code]true[/code]. |
| 39 | + </description> |
| 40 | + </method> |
| 41 | + <method name="get_end_bone_name" qualifiers="const"> |
| 42 | + <return type="String" /> |
| 43 | + <param index="0" name="index" type="int" /> |
| 44 | + <description> |
| 45 | + Returns the end bone name of the bone chain. |
| 46 | + </description> |
| 47 | + </method> |
| 48 | + <method name="get_joint_bone" qualifiers="const"> |
| 49 | + <return type="int" /> |
| 50 | + <param index="0" name="index" type="int" /> |
| 51 | + <param index="1" name="joint" type="int" /> |
| 52 | + <description> |
| 53 | + Returns the bone index at [param joint] in the bone chain's joint list. |
| 54 | + </description> |
| 55 | + </method> |
| 56 | + <method name="get_joint_bone_name" qualifiers="const"> |
| 57 | + <return type="String" /> |
| 58 | + <param index="0" name="index" type="int" /> |
| 59 | + <param index="1" name="joint" type="int" /> |
| 60 | + <description> |
| 61 | + Returns the bone name at [param joint] in the bone chain's joint list. |
| 62 | + </description> |
| 63 | + </method> |
| 64 | + <method name="get_joint_count" qualifiers="const"> |
| 65 | + <return type="int" /> |
| 66 | + <param index="0" name="index" type="int" /> |
| 67 | + <description> |
| 68 | + Returns the joint count of the bone chain's joint list. |
| 69 | + </description> |
| 70 | + </method> |
| 71 | + <method name="get_joint_weight" qualifiers="const"> |
| 72 | + <return type="float" /> |
| 73 | + <param index="0" name="index" type="int" /> |
| 74 | + <param index="1" name="joint" type="int" /> |
| 75 | + <description> |
| 76 | + Returns the joint weight of the bone chain's joint list when [method get_disperse_mode] is [constant DISPERSE_MODE_CUSTOM]. |
| 77 | + </description> |
| 78 | + </method> |
| 79 | + <method name="get_reference_bone" qualifiers="const"> |
| 80 | + <return type="int" /> |
| 81 | + <param index="0" name="index" type="int" /> |
| 82 | + <description> |
| 83 | + Returns the reference bone of the setting at [param index]. |
| 84 | + This bone will only be referenced and the global pose is not modified. |
| 85 | + This bone is either the end of the chain or its parent, depending on [method is_end_bone_extended]. |
| 86 | + </description> |
| 87 | + </method> |
| 88 | + <method name="get_reference_bone_name" qualifiers="const"> |
| 89 | + <return type="String" /> |
| 90 | + <param index="0" name="index" type="int" /> |
| 91 | + <description> |
| 92 | + Returns the reference bone name of the setting at [param index]. |
| 93 | + This bone will only be referenced and the global pose is not modified. |
| 94 | + This bone is either the end of the chain or its parent, depending on [method is_end_bone_extended]. |
| 95 | + </description> |
| 96 | + </method> |
| 97 | + <method name="get_root_bone" qualifiers="const"> |
| 98 | + <return type="int" /> |
| 99 | + <param index="0" name="index" type="int" /> |
| 100 | + <description> |
| 101 | + Returns the root bone index of the bone chain. |
| 102 | + </description> |
| 103 | + </method> |
| 104 | + <method name="get_root_bone_name" qualifiers="const"> |
| 105 | + <return type="String" /> |
| 106 | + <param index="0" name="index" type="int" /> |
| 107 | + <description> |
| 108 | + Returns the root bone name of the bone chain. |
| 109 | + </description> |
| 110 | + </method> |
| 111 | + <method name="get_twist_from" qualifiers="const"> |
| 112 | + <return type="Quaternion" /> |
| 113 | + <param index="0" name="index" type="int" /> |
| 114 | + <description> |
| 115 | + Returns the rotation to an arbitrary state before twisting for the current bone pose to extract the twist when [method is_twist_from_rest] is [code]false[/code]. |
| 116 | + </description> |
| 117 | + </method> |
| 118 | + <method name="is_end_bone_extended" qualifiers="const"> |
| 119 | + <return type="bool" /> |
| 120 | + <param index="0" name="index" type="int" /> |
| 121 | + <description> |
| 122 | + Returns [code]true[/code] if the end bone is extended to have a tail. |
| 123 | + </description> |
| 124 | + </method> |
| 125 | + <method name="is_twist_from_rest" qualifiers="const"> |
| 126 | + <return type="bool" /> |
| 127 | + <param index="0" name="index" type="int" /> |
| 128 | + <description> |
| 129 | + Returns [code]true[/code] if extracting the twist amount from the difference between the bone rest and the current bone pose. |
| 130 | + </description> |
| 131 | + </method> |
| 132 | + <method name="set_disperse_mode"> |
| 133 | + <return type="void" /> |
| 134 | + <param index="0" name="index" type="int" /> |
| 135 | + <param index="1" name="disperse_mode" type="int" enum="BoneTwistDisperser3D.DisperseMode" /> |
| 136 | + <description> |
| 137 | + Sets whether to use automatic weight assignment or to allow manual assignment. |
| 138 | + </description> |
| 139 | + </method> |
| 140 | + <method name="set_end_bone"> |
| 141 | + <return type="void" /> |
| 142 | + <param index="0" name="index" type="int" /> |
| 143 | + <param index="1" name="bone" type="int" /> |
| 144 | + <description> |
| 145 | + Sets the end bone index of the bone chain. |
| 146 | + </description> |
| 147 | + </method> |
| 148 | + <method name="set_end_bone_direction"> |
| 149 | + <return type="void" /> |
| 150 | + <param index="0" name="index" type="int" /> |
| 151 | + <param index="1" name="bone_direction" type="int" enum="SkeletonModifier3D.BoneDirection" /> |
| 152 | + <description> |
| 153 | + Sets the end bone tail direction of the bone chain when [method is_end_bone_extended] is [code]true[/code]. |
| 154 | + </description> |
| 155 | + </method> |
| 156 | + <method name="set_end_bone_name"> |
| 157 | + <return type="void" /> |
| 158 | + <param index="0" name="index" type="int" /> |
| 159 | + <param index="1" name="bone_name" type="String" /> |
| 160 | + <description> |
| 161 | + Sets the end bone name of the bone chain. |
| 162 | + [b]Note:[/b] The end bone must be a child of the root bone. |
| 163 | + </description> |
| 164 | + </method> |
| 165 | + <method name="set_extend_end_bone"> |
| 166 | + <return type="void" /> |
| 167 | + <param index="0" name="index" type="int" /> |
| 168 | + <param index="1" name="enabled" type="bool" /> |
| 169 | + <description> |
| 170 | + If [param enabled] is [code]true[/code], the end bone is extended to have a tail. |
| 171 | + If [param enabled] is [code]false[/code], [method get_reference_bone] becomes a parent of the end bone and it uses the vector to the end bone as a twist axis. |
| 172 | + </description> |
| 173 | + </method> |
| 174 | + <method name="set_joint_weight"> |
| 175 | + <return type="void" /> |
| 176 | + <param index="0" name="index" type="int" /> |
| 177 | + <param index="1" name="joint" type="int" /> |
| 178 | + <param index="2" name="weight" type="float" /> |
| 179 | + <description> |
| 180 | + Sets the joint weight of the bone chain's joint list when [method get_disperse_mode] is [constant DISPERSE_MODE_CUSTOM]. |
| 181 | + </description> |
| 182 | + </method> |
| 183 | + <method name="set_root_bone"> |
| 184 | + <return type="void" /> |
| 185 | + <param index="0" name="index" type="int" /> |
| 186 | + <param index="1" name="bone" type="int" /> |
| 187 | + <description> |
| 188 | + Sets the root bone index of the bone chain. |
| 189 | + </description> |
| 190 | + </method> |
| 191 | + <method name="set_root_bone_name"> |
| 192 | + <return type="void" /> |
| 193 | + <param index="0" name="index" type="int" /> |
| 194 | + <param index="1" name="bone_name" type="String" /> |
| 195 | + <description> |
| 196 | + Sets the root bone name of the bone chain. |
| 197 | + </description> |
| 198 | + </method> |
| 199 | + <method name="set_twist_from"> |
| 200 | + <return type="void" /> |
| 201 | + <param index="0" name="index" type="int" /> |
| 202 | + <param index="1" name="from" type="Quaternion" /> |
| 203 | + <description> |
| 204 | + Sets the rotation to an arbitrary state before twisting for the current bone pose to extract the twist when [method is_twist_from_rest] is [code]false[/code]. |
| 205 | + In other words, by calling [method set_twist_from] by [signal SkeletonModifier3D.modification_processed] of a specific [SkeletonModifier3D], you can extract only the twists generated by modifiers processed after that but before this [BoneTwistDisperser3D]. |
| 206 | + </description> |
| 207 | + </method> |
| 208 | + <method name="set_twist_from_rest"> |
| 209 | + <return type="void" /> |
| 210 | + <param index="0" name="index" type="int" /> |
| 211 | + <param index="1" name="enabled" type="bool" /> |
| 212 | + <description> |
| 213 | + If [param enabled] is [code]true[/code], it extracts the twist amount from the difference between the bone rest and the current bone pose. |
| 214 | + If [param enabled] is [code]false[/code], it extracts the twist amount from the difference between [method get_twist_from] and the current bone pose. See also [method set_twist_from]. |
| 215 | + </description> |
| 216 | + </method> |
| 217 | + </methods> |
| 218 | + <members> |
| 219 | + <member name="mutable_bone_axes" type="bool" setter="set_mutable_bone_axes" getter="are_bone_axes_mutable" default="true"> |
| 220 | + If [code]true[/code], the solver retrieves the bone axis from the bone pose every frame. |
| 221 | + If [code]false[/code], the solver retrieves the bone axis from the bone rest and caches it. |
| 222 | + </member> |
| 223 | + <member name="setting_count" type="int" setter="set_setting_count" getter="get_setting_count" default="0"> |
| 224 | + The number of settings. |
| 225 | + </member> |
| 226 | + </members> |
| 227 | + <constants> |
| 228 | + <constant name="DISPERSE_MODE_EVEN" value="0" enum="DisperseMode"> |
| 229 | + Assigns weights evenly to all joints. |
| 230 | + </constant> |
| 231 | + <constant name="DISPERSE_MODE_WEIGHTED" value="1" enum="DisperseMode"> |
| 232 | + Assign weights based on the length of the bones between chain segments. |
| 233 | + For example, if two bones with a length of [code]1.0[/code] exist between three joints, weights are assigned to each joint from root to end at ratios of [code]0.5[/code], [code]1.0[/code], [code]0.5[/code]. |
| 234 | + </constant> |
| 235 | + <constant name="DISPERSE_MODE_CUSTOM" value="2" enum="DisperseMode"> |
| 236 | + You can assign arbitrary weights to the joint list. They will be normalized in the result. See also [method set_joint_weight]. |
| 237 | + The custom weight of the reference bone affects the remaining weights, but since the global pose of the reference bone remains unchanged, it does not affect the reference bone itself. |
| 238 | + When [method is_end_bone_extended] is [code]false[/code], a child of the reference bone exists solely to determine the twist axis, so its custom weight has absolutely no effect at all. |
| 239 | + </constant> |
| 240 | + </constants> |
| 241 | +</class> |
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