π οΈ Iβm currently working on
Systems and tools for the Mountea Framework, including dialogue, interaction, and inventory modules for Unreal Engine.
π€ Iβm looking to collaborate on
Open-source Unreal Engine tooling and projects focused on game-system architecture.
π§© Iβm looking for help with
Expanding cross-module integrations and improving documentation within the Mountea ecosystem.
π± Iβm currently learning
Advanced Unreal Engine runtime systems, optimization techniques, and large-scale plugin architecture.
π¬ Ask me about
Unreal Engine C++, game-system design, plugins, and building reusable development frameworks.
β‘ Fun fact
I enjoy designing systems that make complex game logic feel simple and intuitive for other developers.
π
Working from home
Solution Architect & Unreal Engineer
- Czech Republic
-
23:33
(UTC +01:00) - https://mountea.tools
- in/dominik-morse-447168126
- https://morsecode.cz
- https://mountea.tools
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Mountea-Framework/Examples
Mountea-Framework/Examples PublicIn this repository, you will be able to see examples how to use every single of our plugins.
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Mountea-Framework/MounteaDialogueSystem
Mountea-Framework/MounteaDialogueSystem PublicMountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
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Mountea-Framework/MounteaInteractionSystem
Mountea-Framework/MounteaInteractionSystem PublicOpen-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as possible implementation while maintaining high scalability β¦
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Mountea-Framework/MounteaInventoryEquipment
Mountea-Framework/MounteaInventoryEquipment PublicMountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory systems fast, easily and with advanced options.
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