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2 parents 1d24b20 + 8a8d408 commit 512c9b1Copy full SHA for 512c9b1
tutorials/3d/volumetric_fog.rst
@@ -125,7 +125,7 @@ make fog brighter in specific areas.
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This can be done by setting volumetric fog density to the lowest permitted value
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*greater than zero* (``0.0001``), then increasing the **Volumetric Fog Energy**
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property on lights to much higher values than the default to compensate. Values
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-between ``10000`` and ``100000`` usually work well for this.
+between ``200.0`` and ``5000.0`` usually work well for this.
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.. image:: img/volumetric_fog_lighting.png
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