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I've got something and I think that settles my issue completely. When building/deploying with visual studio, the app will only work correctly with studio attached. If I run the deployed app later again, it stops the sound after a few seconds.
How ever, if I generate a signed release build and install it manually or via google play-stores internal testing to my device, it works (I just didn't see that as I always tested afterwards with the visual studio deployed build) and thats exactly the reason for it to work for my friends on their devices.

So: I think we are pretty good, I will continue to try to fully understand what's the difference between the two cases but that's my job to do and …

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@Romout
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@LSXPrime
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@LSXPrime
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