-
Notifications
You must be signed in to change notification settings - Fork 73
Home
Andrea Catania edited this page Dec 20, 2020
·
6 revisions
Godex is a Godot Engine Entity Component System module.
Shortened as ECS, the Entity Component System is an architectural design pattern that allow to organize the data in a way so that the workload can be split into small and easy programs.
Please check the section Compiling to know how to compile it.
Community & Support
- Open an issue
- Join the Discord Community
- Start a new discussion
- Home
- Getting Started
- Concepts
- Godot & Godex communication
- Godex Importer
- Bullet Physics Engine
- Classes
Support
Useful links